as some of you may or may not know, i ended up not signing up to play due to my crippling tour anxiety and instead chose to support the destructive dedennes which i joined on day 1. gonna go through sv quickly because these are already obsolete (or will be very soon) and will take more time to delve into sm right after.
(click the teams for importables)
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SV





week 3 - Floss vs Luck O' the Irish (W)
can't take full credit for this team, i built the original version but it has since undergone a few tweaks by the good fellas in the server, the most notable of which was replacing tinkatuff with stockpile swalot which ended up being a really cool wincon in that game.





week 5 - Floss vs Bella (W)
frankly don't have too much recollection of building this team other than that it was a last-minute build. very reflective of my building preferences in july/august metas with multiple setup sweepers usually supported by a defensive backbone, with one of the defensive mons being able to spread wishes. just a bunch of mons i liked stacked together really. leafeon was originally a dachsbun but no one else but me likes it so it became a leafeon :(





week 6 - Floss vs DugZa (W)
this team was very much influenced by the new drops, utilizing a klawf+whiscash+misdreavus structure to enable spikestack. semi-bulky subcm missy striked me as an incredibly efficient sweeper that can easily take advantage of would-be defensive answers like chansey, while ofc still providing spinblocking in a pinch (not that we expected goated wigza to bring qu*x, mind you). if this team seems familiar to you, it's because we added it to the sample teams shortly after this game (completely unchanged including the female only pyroar oops)





semifinals tiebreaker - Floss vs asa (W)
frankly yet another last minute team with a bunch of mons i like, i especially wanted to use sd leafeon as a cool wincon that can really dismantle common team structures while still providing a lot of defensive utility and insurance against physical waters like basculin. some other mons like skuntank and raichu were moreso there to provide insurance against haunter and electrics respectively but ended up fitting pretty well into this team. don't really have much to say about this one but i'm very pleased with how it turned out and ofc this game determining whether dedennes get to final or not was very cool (and nerve-wracking to watch!)
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SM





week 1 - soulgazer vs Gondra (L)
wasn't really actively building until like week 3 as i mostly intended to chill in the server and just dumped my sm builder in the chat, so the next three teams are all pre-built. danny originally planned to use it in bo3 but ended up winning in 2 (GOAT) and soulgazer got to use it instead. this is quite an old team dating back to 2020 i think? when i ended up making a ton of quirky spikestacks like this one (that were mostly bad kek). this one features some uncommon sets like icium qwilfish (very much representative of late 2019-early 2020 metagames where ppl used torterra a lot more often and this was always a funny nuke to it), subpup kanga, scarf simisear, and crotomb for spinblocking (far from the best ghost in the metagame but a fun one on tspikes teams nonetheless). close and pretty cool game despite us not winning this one with a nail-biting endgame.





week 2 - soulgazer vs Xiri (W)
like the last team, this wasn't built especially for pupl but ended up fitting just right against the opponent's scout, compared with a bit of unpredictability as this team deviates greatly from sg's scout with mons like regirock. built this shortly before pupl as i was trying to get back into sm and break by builder's block, and to do so i challenged myself to build the most basic bulky offense without trying to reinvent the wheel. this team is incredibly standard except for like, spdef jellicent which is very much a result of me overthinking matchups and being really afraid of simisear (and it ended up being useful against another offensive fire in grassium camerupt), but i've grown to really like it to the point that i often prefer it over physdef jelli.





week 2 (bo3) - Danny vs pdt (W)
another old team, honestly have zero recollection of building it LOL so i can't provide a lot more input than the obvious gameplan - spread paralysis and win with sawsbuck. danny is a really cool guy with a liking for more eccentric builds and this was a perfect fit, despite getting what was basically a nightmare matchup (3 para immunes in frosttom+alolachu+muds), it was fun to see every component of the team be useful at some point - subsd saws using physdef jelli as setup fodder, liepard nailing a twave against an otherwise game-ending threat in sd fairyvally, and bulky lanturn just doing a lot more pivoting than any lanturn should be allowed in a game). this is definitely more of a fun team than a traditionally consistent tour one but i'm glad it provided for a fun win.





week 3 (bo3) - Danny vs mncmt (W)
one of two purpose-built sm teams for this week, the other one ended up not getting used (more on it later) since we got an act win but i did notice a glaring weakness to certain waters like swanna and mostly lanturn on the opponents' scout so lanturn was basically a lock-in in this week's prep. haven't built with musharna in a long time at that point and got this fun idea of pairing it with costa and scarf lanturn (basically a rien trademark at this point, admittedly more effective when the team composition doesn't give the set away hehe...). went for a less common spdef musharna spread to better handle threats like victreebel that this team otherwise struggled with, as well as psyshock bc psyshock is always cooler than psychic. this team is not without flaws; ferroseed proved to be a real pain in test games, which prompted hp fire on lanturn, and the lack of thunderbolt made the defensive jelli matchup worse (and danny was unfortunate enough to face both of them in the game). definitely a bit of a weird game which we probably shouldn't have won, but cm spdef musharna really pulled through and costa was able to get into a sweeping position which was nice.





(fairy)
week 4 (bo3) - Danny vs DAHLI (L)
don't use this team. at this point the sv brainrot had fully engulfed me and i thought gabite would make a cool rocker that reliably beats simisear. very big mistake. ended up facing hail which kinda obliterated this team. np grassium simipour is cute though!




(ghost)
week 6 - soulgazer vs Santu (L)
the idea of bringing webs vs santu was kindly suggested by an anonymous twink who hoped the outcome of this week could improve their team's chances of getting into playoffs (thank you twink!). i allowed myself to have a bit of fun with some of the set choices - costa is running knock off to remove basically any non-colbur jellicent (colbur jellicent is a lot less common these days), lurantis tailored to beat victreebel with enough speed and the ability to ko with hp ice after slight chip (even better if vic switches into a leaf storm beforehand), and sd ghostvally for spinblocking (which is actually a really solid primeape switchin too). skunk is an unconventional last mon on this structure that handles common haunter brings like haunter (kek) and mr. mime, and can recover one of the four sweepers with z-memento. pretty fun and close game.

(water)


semifinals - soulgazer vs Chloe (W)
one of the most fun teams i got to build this pupl, and imo one of the most fun games too, definitely go watch it if you haven't already. sd watervally is a really unconventional but cool pick that looked very solid into chloe's scout as it's really good on paper at dismantling common defensive cores like muds+eel, and i wanted to pair it with victreebel as these two share great defensive synergy; this also gave us a bit of insurance against hail teams that oomfies have been liking quite a bit. eventually the team evolved into fitting lanturn as a scarfer as a way to improve the simisear matchup, but the coolest thing about the team composition is that lanturn played a pivotal role in concealing silvally's type, which led to very favorable plays for our side like chloe sacking a would-be defensive answer in altaria. a really good endgame by sg with watervally sealed the victory.
(poison)



finals - soulgazer vs Xiri (L)
as you may have noticed, this team doesn't have a paste attached to it - in some ways it feels personal to me and i'm not ready to release it to the public domain, but it would've been weird to not give it a mention :) probably my favorite sm team that i built from the last 3-ish years, originally built during week 6 to be used in bo3, and then intended to get used in semifinals bo3, and didn't get used until finals where all the stars aligned and it looked really good into xiri's scout (he eventually brought heavy offense which put more pressure on this team than we anticipated). favorable endgame rolls come and go and we unfortunately weren't able to nail the win but i'm incredibly proud of this team and glad we got to show it before the tour ended.
unused SM teams (speedrun):






not built for any week/matchup in particular, just a weird regen spam stall with band slaking (
Musharnanigans hi <3)





(fairy)
the other team i built in w3 with the bidoof's scout in mind, fairly standard bo featuring lanturn and physical swanna (which is really cool, people should use physical swanna more often!). sg ended up getting the act win on that week and we had more optimized teams for every following week so this ended up unused.





(fairy)
another very basic but very lovely bulky offense moment, loosely based on specs's sample team while fixing some matchups i didn't really like, like mudsdale which the original team struggles with a bit. always had this team ready as a backup plan and ultimately ended up bringing more optimized stuff every week instead.





(dragon)
built during w4 as a chloe cteam, noticed a glaring weakness to offensive torterra on her scout and band torterra was a very cool pick that could easily dismantle her defensive cores. paired with another cool slow breaker in nasty plot spiritomb. ultimately got scrapped for not being consistent enough.






built in w7 for inder to use in bo3, didn't get used bc they won in 2 (goat). built this fairly quickly after inder requested a team with simisear, there are probably some glaring flaws in it that are waiting to be found but i allowed myself to be more lenient since we already qualified for playoffs and the outcome of the week didn't matter.






ofc no good team dump is complete without a fun team :) needless to say but this was obviously never intended for anyone to actually bring to a game. double dance dustox is kinda mother when it doesn't get critted






breaking up the sm homegeneity by sneaking in an sv team (gasp!). really liked this august day 1 stall which we unfortunately never got to use, it's probably not great now that there are better options for stall but it was an absolute banger at the time.
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it's no secret that i didn't really enjoy my last pupl experience but this has been a totally reparative experience, i did not expect to get this involved and to care so much for the team (and the teammates! THE TEAMMATES!) to the extent that i did. not gonna tag everyone but i want to thank all players (and the literal army of dozens of helpers who we slowly accumulated over the course of the tour) for a lovely experience that i'm not soon to forget. hope we can do this again next year if we're all still around, thank you all so so much <3